

Please refer to the list of environment variables for a list of variables that are available for use in pre- and post-build scripts. From this point onward, Windows and Android builds will run on Windows machines by default.įor more information on Builder OS support by platform, click here. Starting on July 14th, 2021, the Windows Builder Beta program will be leaving Beta and entering a public rollout phase. To read more about Xcode and Unity version compatibility, click here. Let us know if you face any issues by submitting a Support Ticket in the Dashboard. Hopefully you should see some decreased build times as a result! Additionally we’ve rolled out all new Mac hardware in our data centers that include an increase of: Thanks for your patience during our testing and rollout phases.

Xcode 12.5.1 and Xcode 13.0 are now live! We are happy to announce that Android SDK 31 can now be selected in Unity Cloud Build! Learn more. The Unity LTS versions are listed on our main Unity Editor LTS Page ** LTS Support: LTS versions of Unity will receive higher priority for support requests. Upgrade to one of the newer supported versions of Unity as soon as possible. Please view our version policy for more information. * Legacy Versions: While you can continue to send builds for these older Unity editor versions, we are unable to provide customer support andīug fixes for any issues that may arise on these versions.
